Thus for concept art it is much more important that all of the structure be sound and not an accident of the drawing. All buildings should be solid, spatially correct, physically sound. Lines should make sense, and be directly constructable in 3D. here we showcase great artist Jonas De Ro concept art.Jonas De Ro is a young digital artist from Belgium. Jonas graduated a Master’s Degree in Audio-Visual Arts. His work ranges from concept art, animation, matte painting, to photography, film, visual effects. The job responsibility for a concept artist is to communicate to the development team what the game will look like. It is a simple task to define, but there are few people who excel at it. Even worse, most people who are hiring or working with concept artists don’t really understand what makes good concept art.


June 18th, 2012
Susan C. 
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